Children's privacy
Last reviewed
Our players are children. That changes the rules, and it should. This page is the notice the Children's Online Privacy Protection Act asks us to give you, written so you can actually act on it.
It applies to the Minecraft server, not to this website. The website collects nothing at all — see Privacy. A Minecraft server is an online service, and it is where anything about your child exists.
What we hold, and why it counts
- Your child's Minecraft username or gamertag. A username is personal information under the rules even though it is not their real name, because it identifies the same person over time.
- Server identifiers. Minecraft, Geyser and Floodgate use account identifiers and sometimes a dot-prefixed Bedrock name so the same player is recognised next time.
- What your child types in the game, and what the characters in the world say back to them. Commands or sign text can be recorded too if a player uses them.
- Ordinary Minecraft records, including positions, builds, inventory, deaths, progress and other world state needed for the server to work.
- Safety and rollback records, including moderation events, block changes, coordinates and CoreProtect-style history used to repair griefing or review an incident.
We do not ask for a real name, an age, an email address, a photograph, a school or a location, and we do not want them. If your child types something like that into the chat, tell us and we will remove it where we can.
How consent works
You give us the username yourself — that is the point at which you are consenting, and it is why we will not take a child's own word for it. If a child asks to be added, we ask for a parent.
Before we add anyone, you should know all of the following, and we will say them to you directly rather than pointing at this page:
- Who runs the server and how to reach us.
- That the username, chat and ordinary game/audit records are recorded.
- That the world contains characters driven by AI that will talk to your child — see How we build, and the AI in it.
- How long we keep any of it.
- That you can look at it, have it deleted, or withdraw consent whenever you like, and that doing so costs your child nothing except access.
How long we keep it
Raw chat is kept only as long as it is genuinely useful for running the world safely, and then deleted. We are setting and publishing that period as part of switching the invite list on, and the deletion is automatic rather than something someone has to remember.
Some game records live longer than raw chat because they are the world itself, the rollback history that lets us repair it, or backups that rotate out over time. We are telling you plainly that this is the part still being built. Logs sitting on a machine forever is the failure mode here, and we would rather say so than let you assume a schedule that does not exist yet.
Looking at it, and making us delete it
Ask us — through Discord, or through the family who invited you — and we will:
- show you what we hold about your child;
- delete it;
- take them off the invite list;
- or all three.
No reason needed, no form, no delay while somebody thinks about it. If you withdraw consent, your child stops being able to join, we delete the separable records we can, and we tell you what remains in world files, incident records or backups until those backups rotate. Nothing else happens.
Anything we publish is a separate question, and a separate yes
We make videos about Sculklantis. Funny things happen on a server and we would like to be able to use them.
That is not covered by letting your child play, and we will never treat it as though it is. If we ever want to use something your child was part of, we ask you separately, in plain words, and you can say no or change your mind later without it affecting anything else.
When we do make something from a session, our intention is to rewrite it and perform it with our own characters rather than publish a real transcript — the people most able to recognise a child in a recording are the other families, and stripping a username does nothing about that.
Who to contact
Bandy Strawn, an individual residing in New Hampshire, trading as Strawn Games. The fastest route is the parent Discord linked from play.strawn.games, or the family who invited you. A real person answers.
If you are ever unhappy with how we have handled something about your child, the Federal Trade Commission takes COPPA complaints at ftc.gov. We would rather you told us first, but you do not have to.